![]() ![]() (Yes, I've tried the low setting already. The folks at XGen could consider offering an option of seriously reduced sound and graphics quality that would run more smoothly on computers such as mine. My system, unfortunately, does not match that description. This game is obviously meant to run on a machine with serious graphics capabilities. Gamerz will lose interest quick if they don't straighten out this mess. XGen Studios should have tested this game a bit more before releasing it. You can slow the pace by not killing supermen and thieves, as they don't tend to escape and are mostly harmless. There are, at most, five villagers on the screen at once. The electric barrier and the syringe/glove are quicker ways to kill jetpackers. To kill jetpackers, keep dragging them to the center of the screen and eventually their jetpacks will fail, turning them into ordinary villagers. The statues are mostly just in the way, but throwing them may cause the knights to trip, making it possible to grab them. A good way to make use of this is to crash the hut immediately after lifting it for the first time, crushing villagers hiding inside and getting the hut out of the way. Thieves that have managed to steal from you will try to escape after you've dropped them.Ĭrashing a hut on on top of villagers kills the jumping ninjas and regular villagers. Just drop a bunch of climbing thieves by clicking on them and drop the anvil/cage while they're getting up. The anvil and the cage are handy for disposing of a group of supermen or a group of thieves. The time freeze and the electric barrier are good for catching villagers that are just about to escape, the barrier being slightly handier as it also tends to kill the escapees. (Though you have to wait until the knight finishes his combo before you can slap him.) The antagonist's set is slightly better of the two, since the power glow protects from the knight's sword. The Antagonist has a useless expiring fireball and the Pacifist provides a herd of ponies that run through the village, hardly ever hitting any villagers. 3 to Defend Your Castle's franchise original, but its definitely better than Mario 2.īoth of the hidden spells suck. The variation in the spells and villagers only ripens the further along you get, keeping you pegged for the long haul. XGen founder Skye Boyes provides the writing and design of the game and delivers a certain zany panache in his descriptions of why euthanizing people is moral. ![]() ![]() Little details, like the windmills and the sheep, the roll of the thrown hut, the scaling of the globe sprite between saving, the fact that there is a good save system (rare for a browser-based game), or the voice-acting in the intro add up to a holistically charming experience.ĭespite its polish and solid gameplay, the game does suffer from some control issues however, since this review was first published, XGen Studios has informed us that many of the issues that made the game frustrating to play upon its released have now been addressed. You even get to choose between a hilarious moral dichotomy, the "good" path involves spells like euthanasia (killing them softly) and bending time, while evil is more directly aggressive, involving anvils and power gauntlets. This leads into a deeper macro-game of upgrading your magic and abilities as you face greater numbers and challenges. The funny thing is, you're more reticent to, you know, commit genocide against a race of human-like characters than you are against generic stick-men, but you get over it once you start collecting cash from their corpses. The graphics of Defend Your Castle were simplistic, single-shade color fields populated by stick figures, while Pillage the Village offers lushly illustrated backgrounds and stylized character designs. In contrast with its predecessor, the game indicates how far browser-based games have come over the course of this decade. Now, years later, XGen is back with Pillage The Village, a smashmortion of click-tastic mayhem. of then-burgeoning XGen Studios, one of the first companies to dive into the Flash scene with gusto and not a look back. of Flash games, but it was certainly the Super Mario Bros. Pillage The Village is the spiritual successor and prequel to Defend Your Castle, one of THE original web-game classics from back when there were only so many good web-games on the whole Internet. ![]()
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